The Game Product Management Handbook: LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development
The Game Product Management Handbook: LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development
This book cuts past buzzwords and gets to what matters.
The Game Product Management Handbook: LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development
Artikelnr.: 141211174

The Game Product Management Handbook: LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development

Artikelnr.: 141211174

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This book cuts past buzzwords and gets to what matters.
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Besondere Merkmale

In-depth Insights
Offers comprehensive strategies on LiveOps and monetization, empowering developers to maximize revenue while enhancing player engagement in free-to-play mobile games.
Sustainability Focus
Equips game producers with sustainable practices that ensure long-term success in a competitive market, addressing both player satisfaction and financial stability.
Practical Guidance
Provides actionable insights and case studies from industry experts, making complex concepts accessible for game developers at all levels of expertise.

Produktdetails

Shop The Game Product Management Handbook: LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development online at a best price in Hungary. B0F48CW8TN
  • Build games that retain, monetize, and scale—without burning out your team.You don’t need more ideas. You need systems that ship. Written by a product lead managing 7-figure/month titles, this handbook turns 16 years of launches, layoffs, and late-night pivots into repeatable playbooks you can use this quarter.You’ll learn to:Design core loops, economies, and difficulty curves that keep players coming back.Build LiveOps calendars that increase D1/D7 retention and ARPDAU.Create fair monetization models (bundles, passes, sinks/sources) players enjoy.Run segmentation + A/B tests without drowning in dashboards.Align art, dev, product, and UA to one outcome-driven roadmap.What’s inside: templates for loops/economies, KPI trees, LiveOps cadence examples, and post-mortem checklists you can copy.For game PMs/producers, indie founders, and designers/analysts moving into product.If you’re ready to stop guessing and start running your game like a product—this is your playbook.
Publisher Independently published
Publication date April 7, 2025
Language English
Print length 188 pages
ISBN-13 979-8316323982
Item Weight 12.2 ounces (345.87 grams)
Dimensions 6 x 0.43 x 9 inches (15.2 x 1.1 x 22.9 cm)

Für wen ist das Produkt geeignet?

Suitable For
  • Aspiring Game Managers

    Individuals seeking foundational knowledge in mobile game management, particularly in LiveOps and monetization strategies.

  • Industry Professionals

    Current professionals in game development looking to enhance their understanding of sustainable and profitable game practices.

  • Game Developers

    Developers interested in integrating effective monetization and LiveOps into their free-to-play mobile games.

Not Suitable For
  • Casual Gamers

    Non-professionals interested in gaming for fun who may not require in-depth industry insights.

  • Advanced Experts

    Seasoned professionals who already possess extensive knowledge in game monetization and LiveOps may find little new content.

  • Technical Specialists

    Individuals focused solely on game design or programming without interest in product management or monetization strategies.

PRODUKTBESCHREIBUNG

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Kunden Fragen und Antworten

  • Frage: Who is this book for?

    Antworten: It's designed for game PMs, producers, indie founders, and anyone building a mobile game looking to succeed.
  • Frage: What main topics does the book cover?

    Antworten: The book covers core loops, monetization models, retention strategies, and team alignment.
  • Frage: What makes this book different from others?

    Antworten: It offers no fluff or theory, just proven tactics for managing and scaling game products.

Leadership & Motivation Editorial Review

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**** "The Game Product Management Handbook: LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development" stands as an essential resource for anyone involved in the intricate world of mobile game development, especially within the free-to-play (F2P) market. The book is lauded for its clarity and conciseness, steering clear of unnecessary jargon, which makes it accessible for both seasoned professionals and newcomers alike. Readers appreciate the author's adept use of real-world examples and case studies, which enrich the text and enhance understanding of complex concepts. This handbook serves not only as a guide but also as a strategic tool that navigates the reader through the dynamic landscape of F2P mobile games. Key topics like retention design, player engagement, monetization strategies, and LiveOps execution are explored comprehensively, offering practical insights that can be directly applied in real-world scenarios. Many users have noted the importance of aligning game development with player needs and using data-driven analysis for making informed decisions—skills that are critical for any game product manager. Users have praised the book for its ability to break down complicated topics into simpler terms, making it easier to grasp vital concepts related to monetization and user retention. Moreover, the text emphasizes the delicate balance between enhancing player experience and driving revenue, an aspect that resonates deeply with aspiring game product managers. Overall, this handbook is highly recommended and regarded as a crucial addition to the libraries of game developers and product managers aiming for success in a highly competitive sector. **

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Vorteile

  • Clear and concise language, free of jargon
  • Use of real-world examples and case studies
  • Comprehensive coverage of F2P game development topics
  • Practical insights on monetization and player retention strategies
  • Accessible for both newcomers and seasoned professionals
  • Offers a strategic roadmap for navigating the complexities of mobile game development

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